Passion for Learning
Enthusiastic videogames programmer always looking for something new to learn.
Game made in Unity where your objective is to reach the end of the path using your arms to climb before the timer runs out. The game is designed to be played using a dualstick controller, using each one of the sticks to move each arm, and physically clicking the sticks to stick to the cubes in the wall.
For this game I made use of Inverse Kinematics to automatically move the body of the mannequin in response to the positions of the hands, which are the only parts the player has control over.
The project was based around “unorthodox controls”.